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image planes: multiple light exports


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hi

is there a way to export multiple lights in one image plane? for example:

image plane one: key01+fill

image plane two: key02+fill

i've set up a illuminance loop in my shader, but i can only get it to work on a per-light basis....

any ideas?

thx

jason

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hi

is there a way to export multiple lights in one image plane? for example:

image plane one: key01+fill

image plane two: key02+fill

i've set up a illuminance loop in my shader, but i can only get it to work on a per-light basis....

any ideas?

I could be wrong, but I don't think you can do that. Per-light exports are exactly that: "per-light", not "per-group-of-lights" (i.e: the export gets auto-initialized to zero on each iteration).

Then again, it looks like it would only result in one extra plane in your case (the "fill" plane), no?

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hi

thx for the replies!

i was thinking of a fill plane, but was really hoping i could hack a way to do per "group" lights. i'm trying not to confuse our comp guys to much :D

@majikal: i could do this, but it's a few shots with quite a heavy ifd write out, so i'm trying to avoid multiple renders as much as possible!!

thx

jason

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