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rand displacement problem


eison27

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I find what's wrong of my text,my wall it's a bego file what I build a grid and made some subdivide on it and then I extrude the polygon.

So inside of the wall will appear some face plumb the wall face.So when I made displacement texture on the wall the wrong things happen.Perpendicular face displacement will penetration.

This is why the wall appear the black line.

Thanks for everyone's help.

Edited by eison27
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