itriix Posted June 11, 2009 Share Posted June 11, 2009 (edited) Hello all, i read the topic on wxPython in the forum which had end posts in 2008... I am also following the Python Tool Building 3D Buzz tutorial, in which they use wxPython and are using Windows. I am using OS X and i'm receiving an error, just like in the other forum. Traceback (most recent call last): File "wxtest", line 1, in <module> File "/BinaryCache/wxWidgets/wxWidgets-11~57/Root/System/Library/Frameworks/Python.framework/Versions/2.5/Extras/lib/python/wx-2.8-mac-unicode/wx/__init__.py", line 45, in <module> File "/BinaryCache/wxWidgets/wxWidgets-11~57/Root/System/Library/Frameworks/Python.framework/Versions/2.5/Extras/lib/python/wx-2.8-mac-unicode/wx/_core.py", line 4, in <module> ImportError: dlopen(/System/Library/Frameworks/Python.framework/Versions/2.5/Extras/lib/python/wx/_core_.so, 2): no suitable image found. Did find: /System/Library/Frameworks/Python.framework/Versions/2.5/Extras/lib/python/wx/_core_.so: no matching architecture in universal wrapper Anyone know of a fix? thanks, Jonathan Edited June 11, 2009 by itriix Quote Link to comment Share on other sites More sharing options...
itriix Posted June 12, 2009 Author Share Posted June 12, 2009 okay so from all the information i've gathered, it simply seems that, wxPython and OS X and Houdini are just not going to work together until a Cocoa version of wxPython has been released. whiiiiiiiiiiiich i'm glad to say looks like it might be being worked on atm: http://groups.google.com/group/wxPython-de...f421c2?lnk=raot so i guess i will sit back and wait.... however, if i'm wrong at my understanding, please let me know of the alternative! thanks again, Jonathan Quote Link to comment Share on other sites More sharing options...
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