papicrunch Posted July 6, 2009 Share Posted July 6, 2009 hello, i try to color multiple spheres with an animated map by using " tex("op://obj/geo1/cop2net1/ramp1",$BBX,$BBY,r) " in a point node but it seens doesn't work. I must disconnect and reconnect my node to refresh the attribute. Do someone have a solution for the "tex()" expression sample the texture at each frame ? Thank, papi (sorry for my English) color_psphere.hipnc Quote Link to comment Share on other sites More sharing options...
mawi Posted July 6, 2009 Share Posted July 6, 2009 hello,i try to color multiple spheres with an animated map by using " tex("op://obj/geo1/cop2net1/ramp1",$BBX,$BBY,r) " in a point node but it seens doesn't work. I must disconnect and reconnect my node to refresh the attribute. Do someone have a solution for the "tex()" expression sample the texture at each frame ? Thank, papi (sorry for my English) Try the pic expression instead. Quote Link to comment Share on other sites More sharing options...
papicrunch Posted July 7, 2009 Author Share Posted July 7, 2009 thank for reply Mawi, The pic() expr with a tga sequence doesn't work to . Perhaps i use a wrong setup ... is there other way to do same think ? or is there a node who force force to "recook" upside network ? thank Quote Link to comment Share on other sites More sharing options...
icelab Posted July 7, 2009 Share Posted July 7, 2009 I modified your file with pic(). Note that your grid is on the X-Z plane, so I used $BBX and $BBZ (rather than $BBY). I guess it should work on tga sequence. Kam color_psphere.hipnc Quote Link to comment Share on other sites More sharing options...
papicrunch Posted July 8, 2009 Author Share Posted July 8, 2009 I modified your file with pic(). Note that your grid is on the X-Z plane, so I used $BBX and $BBZ (rather than $BBY). I guess it should work on tga sequence.Kam Yeah, it's perfectly work. so simple .... thank a lot Kam papi Quote Link to comment Share on other sites More sharing options...
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