kensonuken Posted July 12, 2009 Share Posted July 12, 2009 can I import shave and Hircut which is done in Maya and then come back to Houdini to render it? I tried out to get the curve format in IFD but couldnt find it. Please help me... Quote Link to comment Share on other sites More sharing options...
nmn Posted July 12, 2009 Share Posted July 12, 2009 (edited) This thread may help... http://forums.odforce.net/index.php?showtopic=8755 Cheers Edited July 12, 2009 by nmn Quote Link to comment Share on other sites More sharing options...
dl83 Posted July 13, 2009 Share Posted July 13, 2009 That thread should give plenty of insight, but even still here's a simple workflow example using exported Shave guide curves from Maya. You may be able to use an assemble sop instead of connectivity/partition together. Dan shave_to_hou.zip Quote Link to comment Share on other sites More sharing options...
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