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Firestorm hugging a surface


Macha

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I want to create a firestorm hugging the surface of a planet, or any other object.

I tried a setup with pyro and a field force but it goes all a bit crazy after a few frames. I thought I could contain the fiery atmosphere by surrounding it with a hollow spherical static object shell but that doesn't work at all.

Any ideas on how to approach this?

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I want a little bit of smoke. The problem is that because it is all contained by a static shell the smoke can't escape and becomes very very dense after a few frames of burning. I can surround it by a sink but then the whole point of "hugging the surface" is lost. If I could fade it somehow.

I tried the Age parameter in the pyroshader but I can't control that effect and there's no doc help on it.

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