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Smooth Attribute in VOPS


Overload

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Is there a way to smooth a point attribute inside VOPS? I can do this with the smooth node, buts way to slow for the amount of geometry I'm applying my attributes too. I need a smooth fall off of noise that is getting applied. Thanks!

Anthony

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Is there a way to smooth a point attribute inside VOPS? I can do this with the smooth node, buts way to slow for the amount of geometry I'm applying my attributes too. I need a smooth fall off of noise that is getting applied. Thanks!

Anthony

Point cloud methods will smooth (average) any attribute you want on a geometry, and are very fast.

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Hi Overload. The basic workflow for the point cloud functions is: Open some geometry as a point cloud, queue up some points (how many is determined by the Number of Points parameter and the Search Radius parameter), process these points in some way, return the result. The pointcloudfilter() processes the points doing a weighted average, which works well for smoothing.

I attatched a very simple file showing this workflow.

pointcloudsmoot.hip

You should prefilter your noise if at all possible tho, that way you can apply a smooth noise in the first place and avoid having to do expensive smoothing operations.

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