foligatto Posted May 26, 2003 Share Posted May 26, 2003 I am trying to make a group of particles follow an irregular surface in the POP editor, but would like to apply other forces to the particles as well. As far as I can tell, once you apply a creep POP, the others are overridden, and no other influences have any effect. Is there a way to make this happen, or does anyone have an alternative method for me to accomplish this? Thanks Quote Link to comment Share on other sites More sharing options...
old school Posted May 26, 2003 Share Posted May 26, 2003 If you are using Houdini6, use the slide option instead of the creep. Quote Link to comment Share on other sites More sharing options...
athomas Posted May 26, 2003 Share Posted May 26, 2003 As Oldschool already mentioned use the new slide function in Houdini6, alternatively you can use a creep SOP to creep your source along the surface from which you birth your particles. Quote Link to comment Share on other sites More sharing options...
michael Posted May 26, 2003 Share Posted May 26, 2003 you could also try creeping something along your surface and using it as a goal for you particles.... Quote Link to comment Share on other sites More sharing options...
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