ziggx Posted August 5, 2009 Share Posted August 5, 2009 Hi folks, I have a nurbs curve that forms a 90 degree bend - I'm piping this into a sweep node with a nurbs circle as the cross section. So far so good. now here's the bit that is causing me grief - I want to apply a striped texture around this geometry, but I can't figure out how to uv map it and keep getting the wrong results (see attached). As usual, I'm obviously doing something really dumb, so if someone can point me in the right direction, I would be very grateful. TIA Ziggx Quote Link to comment Share on other sites More sharing options...
dbukovec Posted August 5, 2009 Share Posted August 5, 2009 hi! leave your surface as nurbs, then use UVTexture SOP, and set it to rows and columns, after You can convert it to polygons if you wish Quote Link to comment Share on other sites More sharing options...
ziggx Posted August 5, 2009 Author Share Posted August 5, 2009 Hi Dbukovec, Thanks very much - I was looking at the UV texture sop but completely missed that. Thank you very much for your help. Best Wishes Ziggx hi! leave your surface as nurbs, then use UVTexture SOP, and set it to rows and columns, after You can convert it to polygons if you wish Quote Link to comment Share on other sites More sharing options...
dbukovec Posted August 5, 2009 Share Posted August 5, 2009 You're welcome! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.