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Texturing swept surface


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Hi folks,

I have a nurbs curve that forms a 90 degree bend - I'm piping this into a sweep node with a nurbs circle as the cross section. So far so good. now here's the bit that is causing me grief - I want to apply a striped texture around this geometry, but I can't figure out how to uv map it and keep getting the wrong results (see attached). As usual, I'm obviously doing something really dumbpost-790-124946482167_thumb.jpg, so if someone can point me in the right direction, I would be very grateful.

TIA

Ziggx

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Hi Dbukovec,

Thanks very much - I was looking at the UV texture sop but completely missed that. Thank you very much for your help.

Best Wishes

Ziggx

hi!

leave your surface as nurbs, then use UVTexture SOP, and set it to rows and columns, after You can convert it to polygons if you wish

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