kensonuken Posted September 1, 2009 Share Posted September 1, 2009 I want to put the hip file in a location and want to render out all the files according to the following character\mesh\shadowmaps character\mesh\beauty_renders but I want to put my scene files in some other folder by name hip and im thinking to put the entire folder structure like hip ( where i put the hip files ) ren ( where I want to put the rendered files) geom ( geometry files ) ifd ( render scripts ) etc etc... like this I would like to put the structure... can anybody guide me how to do this? I want to setmy env to the current hip file where ever it is stored or moved... how to do this? Quote Link to comment Share on other sites More sharing options...
eyevex Posted September 2, 2009 Share Posted September 2, 2009 I want to put the hip file in a location and want to render out all the files according to the following character\mesh\shadowmaps character\mesh\beauty_renders but I want to put my scene files in some other folder by name hip and im thinking to put the entire folder structure like hip ( where i put the hip files ) ren ( where I want to put the rendered files) geom ( geometry files ) ifd ( render scripts ) etc etc... like this I would like to put the structure... can anybody guide me how to do this? I want to setmy env to the current hip file where ever it is stored or moved... how to do this? Im a little confused about the details of what you are attempting, but maybe this will help some.... $HIP will give you the path to the current .hip file and $HIPNAME will return the file name incuding ".hip" extension. These can be used individually or combined to set a variable containin the full file path. Within houdini you can always use relative paths too when pointing to outside folder/files if they maintain a consistant directory structure... Hope it helps Quote Link to comment Share on other sites More sharing options...
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