frading Posted June 2, 2003 Share Posted June 2, 2003 Hi, I have a simple problem which I can't sove in Houdini...I hope someone will be able to help me. I want to have a camera follow a path, but also be able to control its orient Up Vector. I could key it, but a more confortable way would be to have this vector aim toward a null object, which would allow me the more control. so I tried a little CHOP net ( with only an "object CHOP" ), exporting the vector between the camera and the object I want my Y axis of my cam aim to ( I hope I am clear here... ), but it gives me an infinite recursive error... anyone had a similar problem? Quote Link to comment Share on other sites More sharing options...
Andrew Posted June 3, 2003 Share Posted June 3, 2003 Make null , Tatach it to the path .Parent camera to null and make look at anything you want.Then animate pos of the first null. Hope it will help you Andrew www.pixray.ca CAM_Look_at.hipnc Quote Link to comment Share on other sites More sharing options...
frading Posted June 3, 2003 Author Share Posted June 3, 2003 actually, I wasn't looking for that. I solved it in an OTL actually. what I needed was to have a cam on a path, but with its lookat not modified, but with the up vector aiming to an object in space. camera.otl Quote Link to comment Share on other sites More sharing options...
3__ Posted June 3, 2003 Share Posted June 3, 2003 adding a help page to otls would be handy... -cpb Quote Link to comment Share on other sites More sharing options...
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