Jump to content

Weird FLIP collisions


dextervfx

Recommended Posts

I'm not sure if this is what you're after, but you can adjust the forces on the fluid to change the look:

 

In the flip solver, there's a collisions tab, and you can adjust the force scale. This will scale up or down any forces acting on the fluid, so you can create more splash for example. I think this was a force scale of 8 or 10 (and increased resolution).

 

 

You can also adjust the feedback scale on the solver tab so that forces from the fluid effect other bodies. The box I used here is a rigid body falling under gravity, so to make the box float, you can just increase the force scale as it's default to zero.

Edited by kayman
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...