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Transform glue dynamically. Glue to deforming objects


dark_cry

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  • 1 year later...

That link does not discuss the issue at all.  He does not try to glue an active object to a non active deforming ( or a static ) object.  I am re looking into this now myself and surprised to find that there is still no obvious solution and sesi offers no examples.  

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Looking at the original scene, the problem was it was freezing time for all the cubes before creating the constraints. I split off the animated cube from the freeze, and extended the search radius for the connect adjacent pieces, the bottom cube drags the rest and makes them topple over.

I put some notes on making constraint networks here:

http://www.tokeru.com/cgwiki/index.php?title=ConstraintNetworks

glueToDeform_me.hipnc

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