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jasonj3d

Material groups to Unity

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jasonj3d    0

Hi,

When exporting to Unity with fbx, Is there a way to tag groups of faces within the same object so that I can assign different materials to different parts of that object?


thanks,
Jason
 

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acey195    109

I believe simply using primitive groups will allow you to do this, at least if you export with obj. Im guessing fbx could be the same.

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