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Two-sided texture for money


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Well, the TwoSided node has separate inputs for front- and backsides, so you put it in your shadernetwork and plug the two texturemaps into the two slots, then connect the output to where you want the textures to show up, like a normal texture map.

Cheers,

Tom

P.S. Greetings to Iceland - I worked for a while at Caoz on "Legends of Valhalla" ;-)

Edited by Thomas Helzle
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