Jump to content

Scattering Buildings for City


Recommended Posts

Still kind of new to Houdini.  I'm trying to build a city out of buildings that I modeled.   I have several different building types.  Is there an easy way to do this?  I found a good script called fastscatter on orbolt site.  It does a good job of scattering various buildings but I'm having difficulty getting them not to intersect.  Any pointers in the right direction would be very helpful.  Thanks in advance.

Link to comment
Share on other sites

In the past I used a SOP solver to place buildings in a procedural way. It's the stuff at the beginning of this video.

https://vimeo.com/123375499

Each frame in time would be used to check to see if another building fits. If there are no overlapping points it would confirm the placement. Doing it this way allows for complex arrangements rather than just a grid but it takes a lot longer to compute the placements. I'll try to find the scene file or create an example one.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...