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ParticleSkull

Redshift - Deforming Geometry Blur

Hey guys,

Does anyone knows how can I add motion blur to deforming geometry on Redshift?

Here in this example I managed to put motion blur on one sphere, which is animated by the transform tab.
The noisy sphere just have a noise animation + trail sop to compute vel. but got no blur.

The right object is a flip fluid. No blur as well

YZKg8HI.png

Scene file is attached in case anyone want to have a look.

Thx,
Alvaro

redshift.deform.geo.blur.hiplc

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Alright, just got what's happening :D

I have to add an Redshift "Object Parameters" to the object I want blur + check the Deformation Blur from Velocity Attribute checkbox

bP8Pgr6.png

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