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Other ways to look through a camera


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Is there any other ways to look through a camera? Other than the camera menu in the top right of the view port? My menu contains a ton of cameras.

The ideal thing would be to select a node and press a hot key or something.

Thanks!

Edited by rich_lord
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It's possible to drag cameras and lights onto the viewport and it will cause the viewer to look through them.

It's also possible to write a shelf tool type thing and assign a hotkey to it to cause the active viewer to look through a selected camera/light.

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13 hours ago, graham said:

It's possible to drag cameras and lights onto the viewport and it will cause the viewer to look through them.

It's also possible to write a shelf tool type thing and assign a hotkey to it to cause the active viewer to look through a selected camera/light.

pretty good, didn't know about that one

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