Hi guys i have a pre animated aobject that i fractured and i´m pinning the pieces that should be active to the ones that are static with a hard constraint relationship,
but the animation of the static object is pretty fast and the hard are working but they are stretching a bit and the pieces do not follow properly they have a gap(the amount the constraint streched ).
i´m updatiing the position of the constraints every frame inside a sop solver, i´m using houdinin 14 is this a bug or will it be fixed with a lot of substeps ? i would like to have to use toomany substeps
any ideas?
CHeers