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juanjgon

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juanjgon last won the day on May 3 2015

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About juanjgon

  • Birthday 12/02/1971

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    http://www.genesisvisual.com
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    juanjgon71

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    Juanjo
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    Oviedo, Spain

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  1. For rendering with Octane or other GPU render engines the best GPUs are the GTX and Titan series. Currently you should think about use GTX 980ti or Titan X boards. -Juanjo
  2. There is a new beta build of the Octane plugin, that this time is also available in DEMO version to test all the latest features https://render.otoy.com/forum/viewtopic.php?f=102&t=50520 -Juanjo
  3. Hi, I have now the same question regarding my rendering plugins. How I can use the render region tool and how I can render in the Render View? Thanks, -Juanjo
  4. Marty, your scene seems to render without problems here using the last commercial build, but I don't have the texture file used in the object. Perhaps the problem is the texture file, but I think that this is probably a bug fixed along the last commercial builds. As soon as Otoy release the demo version of the Octane 2.24 builds, I will also update the Houdini plugin demo. -Juanjo
  5. Hi Marty, I am not sure, but yes, perhaps you only can post in the Octane plugins forums if you have a commercial license. I will ask. Anyway anybody can contact with me at juanjo@genesisvisual.com If you are working with the demo version, your plugin build is a bit outdated. The current commercial beta build is the 2.24.0.0 that has a lot of bugs fixed. I am now in a short vacation until Sep 7, so I will try to update the demo to the last build as soon as possible next week. Anyway tomorrow I will test you file here to know if it has a problem not fixed yet in the last commercial build. -Juanjo
  6. The OctaneRender for Houdini beta plugin is now available in demo version. http://home.otoy.com/render/octane-render/demo/ -Juanjo
  7. Hi, OctaneRender for Houdini 2.2 beta is now available for all Houdini users at reduced price. The plugin will be updated on regular basis until reach the first stable production release. http://home.otoy.com/render/octane-render/purchase/ The plugin supports all the Octane 2.2 features inside Houdini, and a lot of the Houdini tools, like instancing, fur, tessellated primitives, any kind of polygonal surfaces from simulations, like fluids, etc. And this is only the beginning, more features are planned for the next 2.x beta releases. The plugin is currently available for Houdini and Houdini FX 14.0 for Windows x64 and Linux gcc4.8. OctaneRender for Houdini currently doesn’t work in Houdini Apprentice and Houdini Indie because they do not support third party renderers. We can provide the plugin for Houdini 13.0 by request if there is a studio working with this version. This is the plugin online documentation: http://render.otoy.com/manuals/Houdini/ And a brief tutorial with the first steps with the plugin: http://render.otoy.com/manuals/Houdini/?page_id=696 The registered users have access to the plugin support forum to post all the bugs, the feature request and the amazing images and animations made with OctaneRender: http://render.otoy.com/forum/viewforum.php?f=101 Thanks to all the closed beta testers and to SideFX for their support in this project !!! -Juanjo
  8. First test of the Octane plugin running on Linux. -Juanjo
  9. Thank you, yes, set the HOUDINI_ACCESS_METHOD = 2 has fixed the problem. Thanks again -Juanjo
  10. Perhaps this is dumb issue, but I am just migrating all my systems storage to a Synology NAS, and after copy the project files I can't select or load the scene .hip files. I am using Windows 7, and all other applications seems to work fine. Anybody knows what could be the problem? As you can see, the files are displayed attenuated, even if I create new files I have the same problem. Thanks, -Juanjo
  11. While waiting for the native OpenVDB volume rendering of Octane 3, even now we can render volumetrics with Octane 2.2 and the amazing Houdini volume conversion tools
  12. Currently the Octane instancing is only enabled inside the "instance" operator type node, but of course I am open to extend the instancing functionality if it is needed in production and there is no way to use the "instance" node -Juanjo
  13. Full support of the Houdini instance node. The instances are rendered using the powerful Octane instancing feature.
  14. I want to support all the platforms. The initial release is being tested on Windows x64, but later I will compile the plugin for Linux and OSX if there is any user interested on it. -Juanjo
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