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Found 2 results

  1. hey there, im newbie to houdini and here. Im trying to achieve fluid in bathtub, easiest way seems like using flip tanks. But i don't know how to do that with custom shape instead of box. Also i will add some rigid bodies top of that water later. Also i tried to fill it with particle emitters but i couldn't success. Also how i freeze it after it fills, initial state ? In short: bathtub with water, floating rubber duck and some other model in surface. attached scene file. bath.hip
  2. Hey everyone, I've been working in Houdini for some months now but I'm still not as fluent as I'd like to be. Mainly I've been working with different types of fluid behaviors, RBD, shattering with voronoi, etc. For the last month I've been learning VEX and VOPS. Although I don't know how I should approach this project. I need to create a bubble bath effect which interacts with a character for proof of concept. I was thinking of creating a filler object inside the tub, use it to scatter points, copy spheres and randomize the size, then create a POP network to play with the motion of the bubbles. This method just seems way to simple for the complexity that is Houdini haha, I'm also not sure if it would work. I attached some pics of what I'm looking for, but any advice would be greatly appreciated!
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