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Found 2 results

  1. volume noise based on a point attribute

    Hey Guys. Quick question. I have a volume that I am applying a cloud noise to, and I want the amplitude of that noise to be driven by an age attribute. my steps so far. - create points with age attribute - copy spheres onto the points - convert to a VDB fog - apply cloudnoise How do I get my age attribute from my points into effect on a volume driving the amp of my noise? Cheers
  2. I have seen this question posted several times throughout the forum without much of a definitive solution and I have personally been asked several times how to do this, so I prepared a hip file with 2 different ways to achieve this effect, with some notes explaining what is happening. Basically you have to properly prepare your rest coordinates and then use them as a source for the noise. Hope some of you find it useful NJ_volume_deform.hip
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