Hi.
I'm new to Houdini and wondering how would you guys approach something like this the simplest way: Wobbly fluid example
I don't necessarily think that flip is needed for this. Maybe there is a much easier way (like animated booleans) but the foam part is what concerns me. The example looks like it is a texture but I'm not sure if live booleans can have UVs.
Anyway I'm just thinking out loud.
Any ideas would be highly appreciated.
Thanks!
wobbly_fluid.mp4