Hi.
I'm new to vex and have a problem i can't get my head around.
I created a little simulation where paper gets blown away every 6th frame.
Now i want to give every page an unique id, but counting upwards.
so my code is:
f@idpage;
if(@Frame%6 == 1){
@idpage+=1;
}
I@ know its not counting because every frame, the attrib is set back to 0.
But how can i count my IDs in dops or on a global level?
Paper_Wind_02.hiplc