Hello,
I have been trying to recreate the black hole effect from the film 'Eternals' for a few weeks now for a thesis project I am doing and I am not really getting close.
This is the effect in question:
Arishem's FInal Judgement
The effect happens at 1:17
My approaches was to create some circles with an animation spinning around the circles driven by the curveu attribute and offset by the 'copynum' attribute I got from the copy and transform node.
I was driving a smoke sim from this and then I used the curveu as a temperature attribute to drive some scattering in the pyro shader.
However this approach has not really gotten me close. I realise its quite a complex effect but any tips on recreating it would be fantastic!
Thank you for reading