Jump to content

Search the Community

Showing results for tags 'footsteps'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Found 2 results

  1. Footprints In Live Action Footage

    Hello! I'm a total newbie to Houdini, my background is design, live-action directing, but I'm really wanting to learn Houdini and hopefully implement it in my work. This is the effect I'm wanting to achieve, only take out the character, the footsteps appear by themselves but with the same displacement, snow clumping effect etc:https://youtu.be/9H1gRQ6S7gg?t=3m30s Except I want to shoot actual footage, create the footsteps effect, then composite it back into the live action footage. I've been messing around with wet grains, using various pieces of geometry to displace them but I'm not really achieving the results like in this video. Also, I'm not sure if wet grains is the best way to go about it, perhaps animating a displacement map would be better, then using grains to add to the effect. Thanks for reading and for any help! Any advice is absolutely welcome!
  2. Footprints

    Hi guys, Could I have some advice on creating basic footsteps imprints once animated feet hit the ground. I'm fairly new to Houdini so if you could explain as simple as possible, Thanks! Ground material;