Jump to content

Search the Community

Showing results for tags 'graphs'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Found 1 result

  1. Hi guys, I am still working on my boat and I would like to alter the animation. In the detail, I would like to "rotate" the boat a little faster when it hits a wave, so I think that the better way it would be to alter the "x" rotation (in orange). I would like to obtain the result you see in white. I think the way is to alter the channel values in the CHOP network but I don't know which function to apply or, if it is possible to manually alter the lines. I tried to use the "math" operator and multiply the values for 1.5 but it only increases the degrees of rotation and it's not what I want to achieve. Imagine a boat that gets a wave: it rotates up very fast, then "rests" and then when it hits the sea inverts the rotation and then rests again... Since my animation was created by the projection of the boat to the sea waves (with some filters and lags), it is too linear... Thank you for your help. Cheers! Lazza79
×