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Showing results for tags 'look at'.
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Hi everybody, I'm having issues making my crowd agents look at something. Can someone please look into this hip file and see what's going wrong? What I did: 1. agentprep SOP - defined the torso joints of the agent. 2. agentlookat DOP - defined a target and set FOV to 180 and ditance weight to 100 3. crowdsolver - turned on look at I did the things docs have suggested and In all the available hip files I found, they did the same. However, I am missing something. If someone can help me out, that would be greatly appreciated. (in case you would need to install an hda for the scene to work, it is called penguin_anim_rig.hda) Best regards, Robert. help.rar
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Hi Guys, Spent nearly 3 hours looking for the simplest of things. I just want to to find a way to parent a cameras target point to a null so I can rotate the null (lets say placed in the center of the dancer) and have the camera rotate around her with a locked point of view. I tried the look at in the constraints to parent but it won't work with rotation at all - only position. Any help is appreciated! Thanks! Matt
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- look at
- camera contraints
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Hi guys I'm using Houdini 14.0.335 and I am trying to get a crowd to look at an object I created the default crowd and Ihave tried using the shelf tools for Look at but the head doesn't turn to face the object, getting them to look at a position but that doesn't work too Thank you! Ronald