I've started playing around with the Mapbox Noce in the SideFX Labs Tool Box and its fantastic. But I've found a bit of a problem that I can't work out. Is there a way I can extract the texture or Cd into a compositing node then into a shader while keeping it all within Houdini with exporting anything? I'm using Houdini Apprentice anything I export out is limited resolution wise.
Hello,
I've trying to use mapbox, but I keep getting this error message: Qt Error: Uncaught ReferenceError: mapboxgl is not defined , does anyone know what the problem might be?
Thanks