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Showing results for tags 'mech'.
Hi guys, So I have made a an overall form with sharp edges created in and around to what will be a spaceship/ procedural model. However, I can't seem to separate the group clusters separately to Poly extrude in their specific normals. Thanks! First time posting here! Space cruiser.hip
This is Procedural Design in Houdini . Everything is generated, on the fly with PDG and custom process and algorithm from the head primitive. This is not a render by the way, just OpenGL capture Sorry after upload , i realized my animated GIF seem not accepted by the server, image is not updating, and i can find a way to delete my post... ________________________________________________________________ Vincent Thomas (VFX and Art since 1998) Senior Env and Lighting artist & Houdini generalist & Creative Concepts http://fr.linkedin.com/in/vincentthomas