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Found 2 results

  1. Export spectra map to maya

    Hi, I want to export spectra value from Ocean evaluate - Export to Texture from Houdini and I want to apply same texture to maya and render in maya>arnold or redshift. If there is any help would be highly appreciated . Basically I need to render Ocean Simulation in maya instead of Houdini . Please Help!
  2. Hi guys, Here is a render problem of my ocean scene need to help, The background Ocean that I blend in looks flickering every frame. Is this because of the displacement of the ocean fluid interior that under the ocean surface ? or anything else ? Is anyone know why this happen, how can I solve it ? Thanks guys for the help
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