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Showing results for tags 'ocean wave'.
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Hi, I am fairly new to houdini. I have attached a scene here, I have animated a box to move through the Ocean Wave in X direction and I want it to follow the Y transformation of the point from the ocean wave so that it looks like it is interacting with the wave below. I want a VEX method please. My file picks up the transformation of a single point but it does not updates the points while the box moves so the Y transform remains intact with the first point that it picks up at the beginning. So please look at the attached file and please let me know how to overcome it. And please if anyone can suggest me a good source to learn VEX language for houdini from the beginning. And I know python language so will I have to learn Hscript or Python is a perfect substitute? box_move.hip
hawkerknack posted a topic in Effectshey guys, a while back i was trying to make a boat look like its floating using ocean waves shelf tool. what i did was i took the boat model and converted it to static object and put that in the ocean wave and it worked. but now when i trying to recreate the same thing the boat is just stuck in the space and there is no effect of ocean wave on it. what am i missing? if anyone tried it please let me know. thanks Deepak