I'm trying to create cheerios falling into milk.
I did a test with 2 toruses falling into a flip sim.
If the toruses are separate RBD hero objects, then the sim works fine.
https://drive.google.com/open?id=1Z98WekxuaIQ89vmxReqRHTgWjxgkuPUX [drive.google.com]
However, if I try using packed RBD objects, then the sim explodes.
https://drive.google.com/open?id=13U4Su0a3iVEpLx38lEuWxpORUdciKZCP [drive.google.com]
I tried reducing the flip solver interaction scale from 1 to 0.5, but that didn't help.
Do packed rbd objects interact correctly with flip correctly in houdini 16.5?
What am I missing?
thanks
Torus2PackedRBD_FlipExplodes.v011.hipnc