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Found 1 result

  1. Packed RBD Objects and Flip Explodes

    I'm trying to create cheerios falling into milk. I did a test with 2 toruses falling into a flip sim. If the toruses are separate RBD hero objects, then the sim works fine. https://drive.google.com/open?id=1Z98WekxuaIQ89vmxReqRHTgWjxgkuPUX [drive.google.com] However, if I try using packed RBD objects, then the sim explodes. https://drive.google.com/open?id=13U4Su0a3iVEpLx38lEuWxpORUdciKZCP [drive.google.com] I tried reducing the flip solver interaction scale from 1 to 0.5, but that didn't help. Do packed rbd objects interact correctly with flip correctly in houdini 16.5? What am I missing? thanks Torus2PackedRBD_FlipExplodes.v011.hipnc
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