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Found 1 result

  1. petrified (advice needed)

    Hiya People! I am currently working on my portfolio, doing lots of sculpting in Zbrush and some stuff in Houdini. I still go to university and i have to do a mandatory internship, which i am super excited about but also really nervous! Now the tricky part of creating, is the one which gives me the most anxiety, the selfdoubt. - "Is my work good enough?" - I almost never really feel satisfied with my work, especially with the Houdini stuff i do. So i wanted to ask you, the Houdini Masters and those on the long and rocky road of becoming one themselves, how do you handle selfdoubt? How long should a reel be? What would an potential employer look for in someone? Anyways, all the chit and chatter and no fun, so here's a work i currently did which i somewhat liked. If you have any constructive criticism please, let me hear it. I really want to improve!