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Showing results for tags 'point()'.
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Elggetto posted a topic in General Houdini QuestionsHi, my title may be confusing, but it's a noob question. I'm having trouble accessing points attributes in detail mode. I can create points easily, but when I want to access let's say it's position, it always returns 0,0,0 with the point() function. Also it seems that points created AND removed still appear in detail attributes but not in my points. I'm not sure I completely understant the logic of detail vs point(...) and it's relation/interactions. I have attahched a file containing both examples of my problem noobQuestion.hipnc
Hey, I have a Box wich is a RBG Object and is wired up to a rigitbodysolver. now i want to access the primitive attributes on this box to apply a force only if the attribute reaches a certain value. (this is just a simple example to explain my problem) So i used the Group node in DOP and there i want to use this expression: prim("/obj/AutoDopNetwork/box/Geometry", 0,"A",0) or prim("$OBJID/Geometry", 0,"A",0) but it does not work, but why? regards Lukas Screenshot: https://www.dropbox.com/s/jibls0j4e3i7oeu/DOPgroup.jpg DopGroups.hip