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Showing results for tags 'polyfill'.
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vrman posted a topic in Modelingi have a model with 2000 pieces , some of them need to use polyfill and some of them need to use polyextrude. the problem is i cant find a way to make a condition to seperating them. the correct result should be like this (pic_1) : when they only use polyextude (pic_2) : and when the only use polyfill (pic_3) : i want to make a condition for change switch node to use correct sop for each object. is there any solution to fix this situation ? thanks alot Condition_problem.hipnc
So I am attempting to make a properly subdivide-able inset for this irregular curved geometry. I used UV's in order to place the shape of the inset on the base geometry. The problem I am facing is that I am unable to easily connect the inset with the border of the base geometry. Poly bridge and Poly fill have both failed me (or maybe I am not using them right) so if anyone has any suggestions on how to fix the problem that would be great. P.S. I was wanting to preserve the original shape but even if I were to get the polyfill/polybridge to work properly I doubt it would still have the same shape as the original. I was going to try to use UV's again to refit the geometry but I am not entirely sure if it would work, so if anyone has advice on returning it to its initial geometry that would be great. inset.hiplc