Hey guys,
so I'm building a procedural erode / rock tool. Here are my results so far, the tool generates an infinite number of variations on these. I intend to add more surface detail like cracks and more small geometry details, breaking up the edges more, tweaking the nodes and playing around with it. I'm very happy with the results so far.
Also I'd like to know if people are interested in this, it feels nice working on this knowing that it will be useful for people.
All the best,
Wout