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Found 5 results

  1. Hey guys, so I'm building a procedural erode / rock tool. Here are my results so far, the tool generates an infinite number of variations on these. I intend to add more surface detail like cracks and more small geometry details, breaking up the edges more, tweaking the nodes and playing around with it. I'm very happy with the results so far. Also I'd like to know if people are interested in this, it feels nice working on this knowing that it will be useful for people. All the best, Wout
  2. I've recently started using Houdini coming from a Grasshopper/Rhinoceros + Architectural background and quickly I realized it's such a great tool for parametric & procedural design for modeling some geometrical shapes which sometimes GH is not good at. I'm planning to post tutorials for Houdini to following Facebook page and Youtube channel as my note how to make geometries I'm interested in. [Facebook Page] https://www.facebook.com/ParametricProceduralHoudini/ [Youtube Playlist (Fast ver.)] [Youtube Playlist (Slow ver.)]
  3. Dear Artist Friends ! Here is my completed parametric sofa with all the controls. You can model any type of simple sofa by giving different values to the parameters supplied in the controls. Enjoy modeling simple sofas ! sofa_2.rar
  4. Hi Brothers ! I have just started to learn parametric modeling . I am attaching both the screenshot and the hip file. Those interested could advise me ! sofa.rar
  5. Hi everyone, This is my first post, so thank you for taking time to help me out. Any pointers are very much appreciated. I am currently trying to model a paneling surface in hou, by this I mean - I am trying to define one shape, that then is copied onto a surface and repeated several times to cover the whole area. In order for this to work, the defined shape, will need to bend and deform to match the surface. You can see an image that illustrates this here. http://1.bp.blogspot.com/_xQcRvrIdDbs/TFlZGcj4QGI/AAAAAAAAABw/KRujR4J9i1Y/s1600/attractor.gif This is done fairly easy in Grasshopper (rhino plugin) - in there, each shape's bounding box is used to deform the defined surface. Here is some info on Panelling tools, the plugin used in grasshopper - http://wiki.mcneel.com/_media/labs/panelingtools.pdf Please let me know if you know any tutorials that use this, even if its not exactly the same - or any hints! thanks so much. Frederico
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