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Found 2 results

  1. FLIP - Accurate Shape Emmiter

    Hey guys, Let's say I want to emmit a fluid from a star shapped emmiter. As soon as I hit Emit Particle Fluid, from the shelf, the shape is converted to a volume, getting fat. Is there a way to preserve the original shape? Thx, Alvaro
  2. Just curious if anyone has recreated fStretch or similar a volume preservation method inside Houdini? fStretch - Softimage version - Are there any papers on this sort of thing?
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