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  1. Hi. Now I trying make geometry optimizer for fracturing for rbd sim, making "Solid" geometry from background models which often have bad topology. So I must find "Cracked Edge", two Primitives appear to be connected by single line, but the number of Points on Edge belonging to one of the Primitives is insufficient.This looks like Shared Edge, but it is actually Unshared Edge so specifically break PolyExtrude SOP. This Edge can be fixed by Union Boolean SOP, but my asset may import bad surface geometry which has many problem about Boolean SOP so I don't want use it as possible. How can we detect this? GeometryOptimize.zip
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