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Found 3 results

  1. Hello everyone ! I've got some issue with a rbdbullet solver, most precisely with rbd constraint. I'm trying to simulate a props destruction but in the same time I want it to be pinned constraint to another object (who is animated in the scene), and i can't find the way to do it. ( the props to sim is attached to another object who moves and in the same time is simulated a rbd bullet solver). I tried with the new rbd configure, pin constraint, I use bound from another object but went the parent object move, the sim props loose the pin constraint. maybe i'm doin it in the wrong way... If someone wants to take a look I attached the scene Shear Test 05.hiplc Here is a more explicit picture. The green is the object simulated, the Blue is the static bound geometry and the Red is the pinned animation constraint. I want the green to be attached to the red. Can comeone solve my problem ? Ho, and I'm on Houdini 18 Thanks a lot ! Shear Test 05.hiplc
  2. Hi all! I'm doing a rope sim with wire solver. And I wanna interact wire with RBD sim. I did each sim at the same time in the same DOP network. But it was not doing well. problems are... 1.Why the wire goes through the cube? 2.Why the cube breaks before the wire hits? Any solutions? Thanks. WireBullet_test.hip
  3. Hi Houdini people, Is there a way to do constraint for RBD solver for RBD fractured object? I have to do rigid body simulation to interact with cloth, so cone twist/glue/Hard constraint are definitely not the options since they are all work for bullet solver. I am still new to this. Please help. Thanks
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