Hi,
Still learning Houdini and I was just wondering if I'm doing the right workflow. Focussing on Houds' fluids, I want to recreate the NASA's Orion capsule landing in the ocean. Reference
https://youtu.be/y-bzD_dGhP0?t=25s
Fluid wise, would it be something on the lines of this. - Sim (Capsule) landing in a Flip tank or Splash tank to get splash detail/collision (which one?)
- Ocean Spectrum on both a large grid and the initial tank to merge the tank with the ocean
Anything I should change or add?
Thanks guys