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Show textures in the viewport only works for me if I plug the texturepath directly into the shaders parameter. If I use a texture sop or create a string parm to the texture it will not be displayed in the viewport. A workaround is that I unlock the shader and create a parameter inside with the path to the texture and with "texture" tag. But outside of the shader on mat level it will not work for me. Any tipps how to fix that? Thank you.
Hi, I am trying to setup some pipeline env-variable on Windows.I am currently thinking of batch Scripting.For example i am creating "SHOW" env-variable using C:\Windows\system32>setx SHOW "SPIDY" /m SUCCESS:Specified value was saved. It adding properly SHOW env-variable to system. Is there any way to create a alias so that I need to type only "SHOW SPIDY"?