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Found 3 results

  1. Hello! I want to create height maps from a number of objects. Here is my setup: Switch SOP has $F-1 in select input to change objects over time. My plan was to process each object frame by frame via Simple Baker, but I'm getting three identical maps baked from the current frame only. What am I doing wrong? Is there a good method to automatically bake a bunch of maps in Houdini?
  2. lebref

    Bake process

    Hi everybody, when i'm using Rop/ bake texture or GameDev Sop_simple_baker I'm getting blurry maps , for exemple this one is a white sphere on a black tube: Click to choose files this is really annoying And a bonus question : does anybody knows how to get a B&W bake of the UVS with Gamedev tools baker, Sop_maps_baker or sop_simple_baker? thanks for your help , Greetings, Fred
  3. Hi, I try to bake some heightmap but I get some weird lines. Does anyone knows what this is? Tried to install different versions of the gamedev tools, Tried adding my own distance, adding samples, different file formats.. but without any luck. thnx
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