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Showing results for tags 'simple baker'.
Hello! I want to create height maps from a number of objects. Here is my setup: Switch SOP has $F-1 in select input to change objects over time. My plan was to process each object frame by frame via Simple Baker, but I'm getting three identical maps baked from the current frame only. What am I doing wrong? Is there a good method to automatically bake a bunch of maps in Houdini?
Hi everybody, when i'm using Rop/ bake texture or GameDev Sop_simple_baker I'm getting blurry maps , for exemple this one is a white sphere on a black tube: Click to choose files this is really annoying And a bonus question : does anybody knows how to get a B&W bake of the UVS with Gamedev tools baker, Sop_maps_baker or sop_simple_baker? thanks for your help , Greetings, Fred