Hey all,
Apologize in advance for the noobiness, but this must be the right place where to ask.
I'm trying to instance more than one Spotlight to a deforming geometry.
What I've done so far was scattering points over a mocap and riveting a spotlight on a single point.
My question is: Is it possible to procedurally instancing spotlights on every single point, possibly following the normals of the deforming geo?
Might sound a tricky question so that's my .hip file attached {{ dnw5.hip }}
Much love