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Showing results for tags 'tips'.
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It's common to realize you've been doing something the wrong way, maybe the correct solution to a long lasting problem, etc.. What are some things you wish you'd known before in houdini?
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Hello guys, I'm about to start a project thats will have a few assets incoming with rugged topology. in order to get an good flow with the given geometry, i could use an zremesh in zbrush, then export etc etc also this workflow definetly would demand an costly time,and probably endless loop in...
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Hi all I'm looking for Critiques and tips on how I can improve my work. I simulated this using the Pyro solver and open cl with the sub steps 1(min) and 6(max) and a CFL condition of 3. The hope was to reduce the ghosting/trailing that is happening with the feet but as u can see it didn't work...