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Found 2 results

  1. Is there a node in COPS to warp textures based on an input? noise, another image etc
  2. nailedit

    Ocean warp

    Hi guys, I was wondering whether anyone has idea how to simulate ocean on a non grid-like geo, for example: this It was shown in houdini 16 "what's new video" but I have no idea how to even start with this. Any dircetions would be awesome!
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